Tristan Hansen

ML Developer & Shader Developer

Projects

CADBUSI-Database

Completed

A comprehensive database for Computer-Aided Diagnosis of Breast Ultrasound Images. Developed at Mayo Clinic.

SQLGCPMedical AI
View Project

CADBUSI-Training

Ongoing

Research pipeline for breast ultrasound image classification using the CADBUSI-Database. Developed at Mayo Clinic.

ResearchGCPMedical AI
View Project

Publications

Ongoing

Research publications in machine learning and medical imaging.

ResearchMedical AIData Curation

HLSL Shaders

Completed

A collection of raymarched shaders for 3D/VR applications. Many of which react to audio!

HLSLUnityRaymarching
View Project

Parametric Engine

Completed

A fully released Steam game on chaotic dynamical systems.

C#UnityJIT
View Project

Encounters With Chaos

Completed

A Unity project that visually demonstrates the concepts explained in the book: "Encounters With Chaos" - By Denny Gulick.

C#UnityHLSL
View Project

Medmnist-classification

Completed

Implementation of various classification models for the MedMNIST dataset.

Medical AIPyTorchClassification
View Project

Telegram Train

Ongoing

A training framework for language models using Telegram data.

LLMHugging FaceData Curation
View Project

e621-tagger

Completed

An automated tagging system for images on e926.net.

Computer VisionImage-to-TextLLM
View Project

Procedural City

Completed

A Unity system for generating low-poly procedural urban cities.

Procedural GenerationUnityHLSL
View Project

ME621

Ongoing

ML-powered Telegram bot for personalized e926.net image delivery

Computer VisionAPIAutomation
View Project

About Me

Bachelor's degree in Computer Science, Mathematics minor @ UW-La Crosse.

I specialize in medical ML applications, computer vision, and shaders. I spend my time exploring mathematics, dynamic systems, fractals, and machine learning frameworks.

I tend to get shit done.